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Appidemic: Adventure Bar Story for iPhone, iPod touch

Appidemic

Should Adventure Bar Story really exist? Have casual gamers been clamoring for more turn-based combat in their restaurant management sims? Have adventure gamers been seeking heavier focus on cooking in their RPGs? Either way, we’ll call it a success in that we shouldn’t actually be asking whether Adventure Bar Story should exist, but instead how it manages to work so well.

What is it?

Adventure Bar Story pretty much sums itself up in its title. It’s an adventure RPG that tells the story of the main character’s sister’s bar.

Adventure Bar Story

Kamerina’s Bar is not a good one, you see, and the local evil proprietor, Gustav, wants to take it over. Rather than put on a show to save the tavern, as you would in an ’80s movie, you take a crazy course of action and decide to make the tavern better. If it’s the most popular tavern in town, after all, you’ll no longer be at risk of a takeover.

How does it work?

Adventure Bar Story is a solid combination of turn-based combat, RPG adventuring and restaurant management. As Siela, you’ll venture out of town to hunt down animals and collect ingredients (as well as complete various quests, of course). You’ll acquire recipes along the way, learning not only what ingredients you need to collect, but what equipment you need to prepare them.

Adventure Bar Story

The better your menu, the more successful your restaurant will be. This is important, because you level up not be defeating monsters, but by preparing and eating food.

The RPG elements come from venturing away from town to fight monsters and collect their meet. The turn-based combat takes place on a small grid, and is easy to manage…perhaps too easy. The actual combat strategy is minimal, with victory more or less being determined by the strength of your party and their weapons. I would’ve preferred a more robust combat system, but I think the balance between RPG and casual gaming will work for most players.

Adventure Bar Story

Is it contagious?

How you feel about Adventure Bar Story will be determined by what you want out of your RPGs and/or restaurant sims. Playing an RPG from the point-of-view of the tavern owner (a staple of fantasy RPGs) is a unique approach, and the story and characters here are charming enough to carry you through RideonJapan’s claimed 50 to 70 hours of gameplay if you work through all the quests and try to complete all of 400+ recipes in the game. That’s an awful lot of gaming.

However, a somewhat clunky interface (especially on the cooking side) may prevent you from getting that deep. Once you are into the system and have a good feel for how the game wants you to play it, Adventure Bar Story is quite a bit of fun, but getting there can be tough as the tutorials don’t do a great job of preparing you for the game’s flow and the tasks ahead. You’ll likely lose more battles than you’ll want by inadvertently reaching beyond your current level, and you’ll open your restaurant with little more than cucumber water.

But the adventurer in me refuses to leave a quest uncompleted. I’m sure many casual gamers will refuse to leave a customer unsatisfied. If either applies to you, Adventure Bar Story will keep you engaged for a long time to come.

Category: RPG / management sim game
Developer: RideonJapan, Inc.
Cost: $ 2.99
Download: Adventure Bar Story

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Sesame Street comics come to the iPad, iPhone and iPod touch

Sesame Street ComicsIs it possible to work your way through childhood without acquiring a favorite Sesame Street character or sketch? Mine? Character: Guy Smiley. Sketch: Born to Add. As such, many iOS owners (along with their children) will be happy to know that Ape Entertainment is bringing the Sesame Street characters into a comic series that will appear in print and it digital versions for iPad, iPhone and iPod touch.

From television to the comic panel, Ape Entertainment will portray the characters that millions of parents and children have come to know and love into a comic series that will be produced in full color and available in stores this fall in standard comic sized printed editions for $ 3.99 and digest sized hardcover comic book editions for $ 7.99. They will also be available as a digital comic book that will be available through Apple’s App Store for iPad, iPhone and iPod touch.

Ape Entertainment’s mission to grow the comics industry by increasing awareness about comics among a new generation of readers; Ape takes a step forward with the announcement of its new relationship with Sesame Street. Ape Entertainment hopes young readers and their parents will discover the exciting world of comics and start visiting a local comic book shop. Parents can find a local comic shop in their area by visiting the Comics Shop Locator service at http://www.comicshoplocator.com.

The print editions will run $ 3.99, while digest sized hardcovers will go for $ 7.99. iOS pricing isn’t available. For more information, visit www.apecomics.com or www.sesameworkshop.org.

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TouchPose+ Lets You Add Custom Touch Point Indicators

TouchPose+ is a new tweak that lets you add custom touch point indicators to iOS. iClarified - Apple News and Tutorials

Remotely pan and tilt your iPhone or iPod touch with Galileo

GalileoAnother interesting Kickstarter project that goes by the name of Galileo should be released sometime soon, bringing with it some very interesting features for iPhone 4/4S and 4th-generation iPod touch owners. Galileo by Motrr is a robotic platform designed for the iPhone and iPod touch, controlled by another iDevice, that is capable of 360° pan and tilt at up to 200° per second.

While seemingly not a device meant for the everyday iDevice owner, it can serve quite a few purposes. A few examples boasted on the Galileo’s Kickstarter page include usage as a baby monitor, or for video calling/conferencing and cinematography, among others. The Galileo will be coming with an SDK, as well, so developers can integrate the device’s functionality into their apps or even build apps that allow the Galileo to integrate with other hardware. The possibilities are extensive, which is likely why the Galileo has gained so much attention and popularity on Kickstarter.

The Galileo will come in white, black, and a limited “Kickstarter Green” for those who pledge $ 175 or more to the project. Supported iDevices for use as the remote control include the iPhone 4 and 4S, the iPad 2 and 3, the 4th-generation iPod touch, and even a web browser for those who don’t own or have access to a second iDevice.

As the Galileo has now almost received quadruple its $ 100,000 pledge goal, it should get through production and be ready for sale/shipping very soon. If you’d like your own Galileo once it’s available, it’s recommended you pre-order now in the form of a pledge. Doing so will get you a discounted price; the Galileo will retail for $ 129.95, while pre-orderers only have to pitch in an $ 85+ pledge.

If you’re still a bit confused about the Galileo, exactly what it does, and how it can benefit you, you’re invited to watch its promotional video below:

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Appidemic: Hang In…Go! for iPhone and iPod touch

Appidemic

Prepare to get into your Spidey groove with Hang In…Go! You will be slinging a slime pseudopod instead of a web, but you do get to swing around and climb the walls. That’s the good news. The bad news is you are a small, green blob of a botched experiment, rinsed down the drain and left to fend for yourself in the sewer system.

What is it?

In Hang In…Go!, you need to navigate your way through the maze of tunnels and pipes, extending bits of yourself to attach to the stuff around you so you can swing or even slingshot yourself around various pitfalls. Some of the obstacles and pitfalls will require some planning to make sure you don’t fall into the green fluid in the sewer. We don’t know exactly what it is, but it will dissolve you quickly. You also get to avoid some poisonous purple gas (I’m not even guessing on that one…).

Hang In...Go!

The environment is fairly simple but well done. The sound effects are suitably squelchy, and the hero looks like he’s wearing a perpetual smile under his Kermit eyes.

How does it work?

The game uses the accelerometer for some of the swinging action and a tap to target for extension of the tentacles. You can extend either one or two tentacles (one at a time) which can be used to cling, swing and fling. When the tentacle connects to a surface it “stitches” itself to that point. There are some surfaces to which you can’t stitch—these are identified by a different color (kind of coppery looking).

Once your tentacle is attached, you can sway the iDevice to start the blob swinging. A little downward shaking will cause the tentacle to be stretched so you can get a bigger swing. If you extend and attach two tentacles you can tap and pull on the blob and use the tentacles as a slingshot. To extend a second tentacle you will need to have one finger in contact with the screen and tap with a second finger to target a new attachment point. Once you start pulling back, the game will show you an arrow indicating your projected flight path.

The game provides arrows to show you what way you need to go, so it isn’t an endless navigation issue.

Hang In...Go!

Along the way, there are some floating orbs you can touch to gain extra points. The game also has some “hidden areas,” so watch the background as well as the main action. To end each round, all you need to do is get to the end of the path and land on the endpoint.

Is it contagious?

Hang In…Go! is a good dose of fun. The only drawbacks I came across are that the tutorial is a bit long with no easy way to escape them, and the zoom view is a bit touchy. The game allows you to zoom out a little bit (universal two finger swipe) but if you’re not very careful the game will register a tap and your tentacle will release (I ended up in the green goo more than once while trying to use the zoom).

These are really just minor annoyances, though. Overall, the game is pretty good and fun to play.

Category: Games
Developer: Sylphe Labs s.r.l.
Cost: $ 0.99
Download: Hang In…Go!

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How to Jailbreak Your iPod Touch 4G Using RedSn0w (Windows) [5.1]

Instructions on how to jailbreak your iPod touch 4G on the iOS 5.1 firmware using RedSn0w for Windows iClarified - Apple News and Tutorials

How to Jailbreak Your iPod Touch 3G Using RedSn0w (Windows) [5.1]

Instructions on how to jailbreak your iPod touch 3G on the iOS 5.1 firmware using RedSn0w for Windows iClarified - Apple News and Tutorials

Appidemic: Ion Racer for iPad, iPhone and iPod touch

Appidemic

It looks like Star Wars and Tron had a love child, and its name is Ion Racer. This new race game from Social Gaming Network just hit the iTunes store on March 28, and it’s already garnering some very positive feedback.

What is it?

Ion Racer is a simple racing game; you against the course. There are the obligatory obstacles to avoid and some boosts along the course. Hit too many of the obstacles and you will crash and burn. Likewise, you need to hit the boosts to get the benefit. The craft you pilot looks like a cross between a light cycle and a speeder bike, and you have to navigate the craft through what looks like a highway tunnel, only with much better lighting. There are three lanes and guard rails on either side. Pilot the craft so that you collect ion energy dots while avoiding the red tiles.

Ion Racer

Simple…just not entirely easy.

How does it work?

There are two ways to control the craft: tilt control based on the internal accelerometer, or button controls. The default is tilt control, and I found it responsive enough without being as twitchy as the button controls, which are a bit sensitive.

Either way you set the steering controls, there will be a button on the left for “Focus Mode,” which will slow the craft down so you can be more precise with your flight path, and a button on the right for “Strike Mode,” which will speed you up for about one second. The extra speed can help you achieve one of the round’s goals or allow you to crash through the red barriers without taking damage. Both the speed up and slow down options require extra energy so keep collecting those ion dots.

There are two types of blue barriers; the tile with arrows pointing towards the center is good for gaining points, and the tile with the cross is good for a shield repair on every third cross tile hit. Don’t worry about remembering how many hits you have taken—the game provides you with a status bar for your shields at the upper left. You also get an energy level indicator at the bottom middle of the screen, and the upper right of the screen provides a score display and a pause button.

The game also offers in-app purchases of “kions” with which you can upgrade your current craft or buy the next model in line.

Ion Racer

There are three ships, but two of them are locked in the beginning. Other upgrades include a “kion” magnet, better shields, repair upgrade, etc.

Is it contagious?

Oh, yeah! I played for a while on lunch break, and 20 minutes of game play seemed to go by in 5. Why can’t time slow down when you’re having fun? The next session pretty well drained the charge on my iPod touch, so I had to wait until the next day to play some more.

Ion Racer

The graphics are well done and the action is engaging, especially for what amounts to a simple race down a tunnel. The game changes up how far ahead you can see on the track, so you are always adjusting and reacting to what’s coming your way. I don’t know if the game developers had the cardiac potassium ion channel in mind when they named their game points “kions” but it does provide a bit of adrenaline to get the heart going. Go get the download and be the first on your block with Ion Racer.

Category: Game
Developer: SGN
Cost: $ 0.99
Buy: Ion Racer

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iPod Nano Touch Concept

Designer Enrico Penello has posted images of his concept for the iPod Nano Touch. iClarified - Apple News and Tutorials

Become a Universal Movie Tycoon your iPhone, iPad or iPod touch

Universal Movie Tycoon

I’m not sure how you release a movie studio management sim based on Universal Pictures without centering it around the greatest movie the company ever released—Flash Gordon—but that’s what we’ve got. Fuse Powered Inc. (Fuse), in partnership with Beach Cooler Games and Universal Partnerships & Licensing, has announced the free release of Universal Movie Tycoon for iPad, iPhone and iPod touch.

Free to download on the iTunes App Store, this builder offers a unique cinematic twist on the casual sim genre. Players take the reins of Hollywood’s most famous backlot in the world’s largest working movie studio, building Universal Pictures from the ground up, and making versions of beloved blockbusters like E.T.: The Extra-Terrestrial, The Mummy, Jurassic Park and Bridget Jones’s Diary.

Note that none of those samples are Flash Gordon. I really think someone dropped the ball here.

Universal Movie Tycoon

In Universal Movie Tycoon, players will need to build sets, attract actors and directors, manage studios, and buy new scripts to produce the most profitable movies in Hollywood.

Key Features:

  • Make over 35 blockbuster films from the Universal Pictures library
  • Marquee sets for such famous movies as Jurassic Park, E.T.: The Extra-Terrestrial, Back to the Future, Jaws, Despicable Me, The Fast and the Furious and many more…but apparently not Flash Gordon.
  • Dazzling high-resolution set pieces and props
  • Over 15 studio buildings to add life to your studio: recording studios, executive offices, trailers, equipment warehouses and more
  • Decorate with trees, flowers, shrubs, statues, roads, topiaries and more.
  • Universal app: works on iPhone 3Gs+, iPad 1+ and the iPod Touch 4th gen+

Universal Movie Tycoon is a universal app for iPhone iPhone 3Gs+, iPad 1+ and the iPod Touch 4th gen+. It’s free, with plenty of in-app purchases awaiting your credit card. It remains to be seen whether one of these is the Swamp Beast set from Flash Gordon.

Universal Movie Tycoon

Product [Universal Movie Tycoon]

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